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Tomasz Ćwik
Art Director | Concept Artist | tomasz.cwik@gmail.com
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All
Illustrations
Characters - Concept art
Props and Assets – Concept Art
Environment - Concept art
Environment - [Stylized] Concept art
Storyboards
UI \ Icons
GUN - Concept art
3D LOW/MID POLY
Level Design / Level Art
Project Hydra: Anthropomorphic Character Concepts
Ruins of Threads
Heart of the Mountain
Stylized 'Subterranean siege' Prop Concept Art for an Unreleased Project.
SWAMP WITCH
Metal Eden _ Environment Concept art
Character Concept Art: Unreleased Projects
DEADLINK Game - Characters concept art -
Mech-Vehicle Concepts | Unannounced Stylized Game
SF Environment Concept : Rejected Project "Going Nowhere"
Stylized Character Concept Art
BattleToads Characters Sketches
DRAW or DIE
Stylized Props and Environment Concept Art
Phantom Doctrine game - Environment Conceptart -- [Folder4]
Phantom Doctrine game - Environment Conceptart -- [Folder1]
Prop, guns & gear design
DEADLINK Game - Weapons concept art -
Stylized houses 1
Safehouse Level Art Environment Art Study
UI Guns for Hard West Game
Deadlink – User Interface Explorations and some icons.
Old NASCAR Track
Commandos 2 redesign characters
'Commandos' theme, random Characters Drawings.
DEADLINK: Storyboard and some mocaps
Bus Stop in Fortnite
Arly‑2000s game aesthetic 3d models.
Art of Ancient Space
STaff 001 modules Concept Art of Ancient Space
Goal 3 [NES]
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