Character concept sketches for Project Hydra, an unreleased game project developed at Gruby Entertainment.
The designs explore stylized anthropomorphic animals, with a focus on silhouette and shape language: pushing each animal's key traits into a readable humanoid design and giving every character a clear role and personality at first glance. Clean linear sketching, fast iteration, and costume and prop ideas that support who each character is.
Early stage visual development, shared from the studio archive.
Role: Art Director, Concept Artist
Studio: Gruby Entertainment