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Environment Concept Art from Deadlink Game

DEADLINK Game - Environment Concept Art -
https://deadlinkgame.com
Client: Gruby Entertainment.
Designed in Photoshop\3DCoat, Blender 3D

Netmart mood.

Netmart mood.

Watt's mood.

Watt's mood.

Some first sketches of the Netmart.

Some first sketches of the Netmart.

Another The Doors, Netmart heavy doors.

Another The Doors, Netmart heavy doors.

First Boss Arena Concept art.

First Boss Arena Concept art.

Stairs asset, concept art.

Stairs asset, concept art.

Test of the mood of the Femto biome in Redshift.

Test of the mood of the Femto biome in Redshift.

Test of the mood of the Femto biome in Redshift.

Test of the mood of the Femto biome in Redshift.

Low-poly 3D model demonstrating how to model within the strict shader limitations.

Low-poly 3D model demonstrating how to model within the strict shader limitations.

FEMTO Corridor.

FEMTO Corridor.

Tora assets.

Tora assets.

Truck  [from Netmart] vehicle concept art.

Truck [from Netmart] vehicle concept art.

Lamp concept for a high-mounted light that provides the main illumination in the Netmart level.

Lamp concept for a high-mounted light that provides the main illumination in the Netmart level.

Modular air conditioner component.

Modular air conditioner component.

Wall detail CPT art.

Wall detail CPT art.

Wall detail CPT art.

Wall detail CPT art.

I don't know what it is, but I quite like it.

I don't know what it is, but I quite like it.

Quick sketch to capture the level's vibe.

Quick sketch to capture the level's vibe.